Mac app store games3/15/2024 ![]() Yes, you can now pair a controller, but it's one extra step that the user may or may not do. Jobs was right when he said propping a screen up an touching it gets tiering, it does when you play these types of games. I've tried playing old AAA games on iPad and iPhone (like GTA), but without a controller the interface is clumsy. I think it goes beyond App Store restrictions from a cost and review point of view. Just think about how the Nintendo Switch, which basically has an SoC of an entry-level smartphone, has many more popular games than iPhone and iPad. With all these rules, many developers prefer not to distribute their games for iOS rather than deal with App Store guidelines. Another example is how the company forced tvOS developers to make all their games compatible with Siri Remote, even if the game had support for game controllers. Apple must stop pushing game developers awayįor example, while violent games are allowed in the App Store, there are a lot of restrictions on distributing titles in this category – including things that developers can’t show in screenshots. Apple case, having a game banned from the App Store means that no one else will ever be able to play it on the iPhone and iPad.Īnd while Apple’s 30% commission is certainly one of the main reasons why some game developers choose not to offer their titles on the platform, the App Store’s strict guidelines also end up pushing some game makers away. But on iOS, the App Store is the only option available. On platforms like Android, Windows, or even macOS, users can buy games from any of these digital stores. At the same time, big game publishers like Electronic Arts and Rockstar also have their own digital stores to distribute their games. Developers had to pay a 30% commission on all game sales, but increasing competition forced Steam to be a bit more flexible.Įpic Games Store, for instance, only takes 12% commission from game developers – and it also lets developers keep all profits from in-game sales if they use their own payment system. Steam, one of the world’s most popular digital game stores, had similar requirements to the App Store. The gaming market is quite different from the mobile app market. But even then, big developers never seemed interested in bringing their games to the platform – not even now that an iPad has the same chip as a Mac. On the other hand, the iPhone and iPad got more powerful chips every year since the introduction of the A4, the first chip designed by Apple. Combine this with the fact that the Mac has an infinitely smaller market share than Windows, and only a few developers bothered to bring their games to the Mac, no matter how hard Apple tried to make it happen. When it came to the Mac, the hardware in most Intel models (especially laptops) was insufficient to run 3D games. The Mac and iPhone had different reasons for not having console-level games. Why aren’t there many AAA games for iOS and macOS? It seemed only a matter of time before we saw more advanced games on iOS, but aside from a few exceptional titles, this didn’t happen. And Apple proudly compared the sales of games in the App Store with the sales of PSP and Nintendo DS games in its keynotes.Īnd in fact, although the iPhone hardware wasn’t capable of running console-level games, I ended up spending more time playing Fruit Ninja and Angry Birds than any title on my gaming consoles. At the time, the App Store had just been launched, and many new mobile games were being developed for iOS. Then the iPhone and iPad came along, and Apple has always emphasized that these devices also work as great portable game consoles. For instance, the introduction video for the first MacBook Unibody in 2008 promoted Need for Speed Carbon, a popular title at the time that had a Mac version. After the introduction of the first Intel Macs with Nvidia GPUs, this became even more intense. Apple and gamesĮven before the iPhone and the App Store existed, I remember seeing Apple promoting games available for the Mac. In recent years, however, Apple has been trying to change this – and the latest effort to bring games to macOS is a big deal. Although Apple has always tried to sell the idea that its devices are great for gaming, the company’s platforms lack many popular console-level titles – partly because Apple has super-restrictive App Store guidelines.
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